Bootstrap:Reactive goes deeper into programming, building events and data structures on top of the foundation laid by our intro courses, allowing students to build far more sophisticated programs. Students learn how the world-based event loop that drives their Bootstrap:Algebra game works, and use it to create animations using simple datatypes for their world. They then learn about data structures, and design a World structure for a sophisticated game of their own design. Bootstrap:Reactive is aligned to the CSTA standards and K12CS frameworks.

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You can also find previous versions: Spring 2018, Spring 2017, Spring 2016, Fall 2015, Fall 2014, Spring 2014, and Fall 2013.

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