#lang curr/lib @title{Unit One Homework} @lesson[#:title "Question One:"]{Three more points are needed to complete this image of a star. On which coordinates should you place these points? @bitmap{images/starcoordinates.jpg} @itemlist/splicing[@item{Point 1: @fill-in-the-blank[#:id "p1"]} @item{Point 2: @fill-in-the-blank[#:id "p2"]} @item{Point 3: @fill-in-the-blank[#:id "p3"]}]} @lesson[#:title "Question Two:"]{If a character in your game is moving from @bold{left to right}, which coordinate is changing, X or Y? @fill-in-the-blank[#:id "cd1"] If your character is moving @bold{down the screen} in your game, which coordinate is changing? @fill-in-the-blank[#:id "cd2"]} @lesson[#:title "Question Three:"]{What's wrong with this circle of evaluation? @bitmap{images/CircleBug2.png} @fill-in-the-blank[#:id "circle1"] Here is the (incorrect) racket code for the above circle of evaluation. Re-write it to fix the bug! @bitmap{images/CB2.png} @fill-in-the-blank[#:id "bug1"]} @lesson[#:title "Question Four:"]{Translate the following circles of evaluation into Racket code: @itemlist/splicing[@item{@bitmap{images/CE1.png}} @item{@fill-in-the-blank[#:id "circ" #:label "Racket expression"]} @item{@bitmap{images/CE2.png}} @item{@fill-in-the-blank[#:id "circ" #:label "Racket expression"]} @item{@bitmap{images/CE3.png}} @item{@fill-in-the-blank[#:id "circ" #:label "Racket expression"]} @item{@bitmap{images/CE4.png}} @item{@fill-in-the-blank[#:id "circ" #:label "Racket expression"]} @item{@bitmap{images/CE5.png}} @item{@fill-in-the-blank[#:id "circ" #:label "Racket expression"]}]}