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Bootstrap:Reactive goes deeper into programming, building events and data structures on top of the foundation laid by our intro courses, allowing students to build far more sophisticated programs. Students learn how the world-based event loop that drives their Bootstrap:Algebra game works, and use it to create animations using simple datatypes for their world. They then learn about data structures, and design a World structure for a sophisticated game of their own design. Bootstrap:Reactive is aligned to the CSTA standards and K12CS frameworks.

The final project in Bootstrap:Reactive can be used as the Create Task for AP CS Princples!

You can also find previous versions: Fall 2019, Spring 2019, Fall 2018, Spring 2018, Spring 2017, Spring 2016, Fall 2015, Fall 2014, Spring 2014, and Fall 2013.

Attend a Workshop

Get trained to become a Bootstrap teacher, by attending one of our Professional Development Workshops! You can see the list of currently-scheduled workshops here, or you can contact us to bring a workshop to your school or district!