Bootstrap:Algebra Workshop - Austin, TX 2019

We are delighted to continue our partnership with WeTeach_CS and UT Austin, bringing Bootstrap:Algebra to the Austin area this May. This workshop is especially geared towards Math and CS teachers for students ages 12-16. Come learn how math and CS can be carefully integrated in a project-based setting, discuss pedagogy, learn to program, and build a videogame in the process!

Location: The University of Texas at Austin, Pickle Research Center
Advanced Computing Building (205): Room ACB 1.104
Austin, TX 78758

Date: May 20-23rd, 2019
Time: 8:00am-4:00pm 8:00am-4:00pm
Cost: NA
Parking: You can park in the street, under covered parking or at the back of the building. Enter ACB and come sign in - the workshop will take place in 1.104, the big room with windows next to the entry hall.

Registration

To register for this workshop, email Emmanuel Schanzer: schanzer@bootstrapworld.org

Who is this for?

This training is geared towards 5th-12th grade math teachers and other teachers with an interest in integrating math and computer science in their classroom. No programming experience required!

What is Bootstrap:Algebra?

Bootstrap:Algebra is an integrated curriculum that applies math concepts and programming principles towards creating a simple video game. Our materials are designed to align with National and State Standards for Mathematics, CSTA Standards, and K12CS frameworks.

This series of modules can be taught as a separate, standalone STEM or CS class or can be integrated into a mainstream math class, delivered by a math teacher with little to no prior CS experience.

What will the workshop include?

In this 3 day workshop, teachers will go through the curriculum as a student with support and guidance from the facilitators. They will outline and design their game and use mathematical concepts such as the coordinate plane, order of operations, ratio and proportion, domain and range, function composition, word problems and the distance formula to detect collisions, handle keystrokes, and determine how their characters move and interact.

The facilitators will also provide proven classroom strategies and supplements, as well as helping individual teachers make a plan for integrating the curriculum into their unique classroom environment.

What do teachers need to bring?